Some days ago i solved my problem about dragging game objects.
I solved it by seting the drag tereshhold to 0.
Now I was testing my game and noticed tha I can not drag inventory items to anymore which means crafting is imposible.
When i increase…
Thanks for the answer.
I want for example use it on cables and use their Object based control points that it has, and assign them to AC movables and draggables so the Player ,for example, can plug the wire or change the sockets to solve a puzzle.I …
Thank you snan for your Help I have tried them but now ChrisIceBox have gave us a more straightforward answer.
Thank you Chris, I now made 2 capsule coliders with two diff. sizes for my Player Gameobject and as you said drag-dropped my second colid…
Oppps , just a small bit of a question again...
When the scene changes The Player shows up as it normaly is without the Hat. How can i make it so that when the scene changes the Player keeps showing up how it was in the previous scene?
If he had th…
Hi ...
What i understood from the great tutorial is that i must only check retain in prefab!
Or maybe i restart my work from the scratch and creat Actionlist asset again not inside the scene but in my Prefab file...
I avoided doing so, just to wait …
thanks. for all scenes i do not spawn Player prefab into the scene and i just use the AC normal setting which has the Player placed in scene. but for this scene (thescene) when the HAt/Cage is picked up, i spawned the Player prefab into the scene an…
Wow ,,, Great lesson to learn Thanks. Now i must go and check this way,,, I was using that Cheat and i was facing a little bit of logical bugs in some occasions.
I am already using a cheat. I just keep Use Gravity Checked , but have added a Box collider under floor blocks. on trigger Entered, the Box collider is just Objec>removed so it fakes something like that.
I finally found out where i was wrong!
I forgot to Place the Defaultsound Prefab into the Hierarchy!
I thought i must just addit into the Audio Settings in the Manager but it must be first Available inside the Scene hierarchy.
I downloaded Templates. and I assigned the Asset file PuzzleExamples_SceneManager but when i run they do not work at all.
I tried different Scenes like a remote Control and TV or Key and Door. nothing happens there. I also see my Player falling dow…
thanks. I am going to do it. I have read about it in another Forum discussion and downloaded it but i was afraid that installing it might ruin my game. i am going to check it .