Ok I think I see what the issue is -- basically ever since I had "right-click to deselect active item" checked, the puzzles pieces are still "selected" when they are exchanged.
I still want the right-click to deselect active ite…
@ChrisIceBox Ah it wasn't being dragged and dropped before -- it was just being clicked. Basically, it was using the follow cursor method instead of being dragged and dropped:
Just pulling from my original post here:
"where the user explicitl…
@ChrisIceBox It's in the latest one / definitely after the 27th (I think the 29th is when I started this thread from what I'm seeing?) -- feel free to pull the latest one down!
Ah sorry -- realized I never gave the scene / steps
1. Head to the Parlor Scene
2. Click on the Table with the four glass cages (each containing a single artifact under it -- artifacts mentioned in step 3).
3. Click on one piece (headband, gloves,…
I should mention -- when I enter a save name, it is fine at first (it shows up as "New Save", but the moment I click on it or hit backspace to change the name -- it becomes "<color="#F0F8F8"> New Save < / color>&…
It looks like it skips from 1 to 3 in the build version when pressing "c" -- since the first bulb is repaired, then the third (middle) one gets repaired.
@ChrisIceBox Ah snap sorry -- I spoke too soon, I just re-tried the lamp issue -- the unity editor play version is fine, but it looks like it is failing on the build strangely.