I have just noticed that Adventure Creator - the latest version updated today, seems to disable tessellation?
Does it do something to disable DX11?
I have just tried two different shaders, UBER, and DX11 Tessellation (Free) They work without Adventure Creator, but as soon as I introduce AC to my project, save, quit and restart, no more Tessellation
I tried both installing AC first then the shaders, and vice versa.
Any ideas please?
Comments
Does this occur in non-AC scenes as well? If it's only limited to AC scenes, try using the Engine: Manage systems Action to disable the various AC systems - that may give a clue as to what's causing the problem.