Hi all,
anybody knows how to make npc talking while the main char is walking and looking hotspots or clicking around?
Example: there are 3 npc talking at the bus stop, with subtitles under. My player is walking near them, observing the bus stop, the npc, the signs... while they're still talking without any interaction with the player.
I tried with a trigger on enter, checking in the dialogue speech "play in background" but all their conversation jump on the last. I put an engine pause between one speech and the other, but when I click the subtitle disappear...
Maybe someone know some trick for this?
Tx and bye!
Comments
Also, you shouldn't have a Continuous Trigger playing a background Actionlist - it may cause repeating errors. Try disabling the Trigger itself (with Object: Send message) once it's ActionList starts running, so that it doesn't keep being reset (you can re-enable it again at the end of the list)