Hello. I've got a question about gathering text fro ma variable/Menu. I attached the menu (I have two similar ones) They're tied to integers. The problem is the "Number of Choices" text does not appear during the gathering of text.
https://drive.google.com/file/d/1hWxrYuGkfM3-rGIzWkbLZ8ZZMSCPLetP/view?usp=sharing
As always, thank you in advance.
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It's a limitation, apologies.
If you have it reference a PopUp variable instead, however, then the PopUp's string values will be translatable, and the choices available will be based on that.
It's no problem. It's an easy enough switch. Problem is, I have the variables set to "can be translated" and I've gathered the text before exporting. I've also , made sure they appear in the filter search and they don't appear.
Also getting this, not sure if related.
Main Object Name 'Midnight Special_SpeechManager' does not match filename 'Midnight Special_SpeechManager-Safe'
UnityEditor.SceneManagement.EditorSceneManager:SaveCurrentModifiedScenesIfUserWantsTo ()
AC.SpeechManager:PopulateList (bool) (at Assets/AdventureCreator/Scripts/Managers/SpeechManager.cs:1452)
AC.SpeechManager:ShowGUI (UnityEngine.Rect) (at Assets/AdventureCreator/Scripts/Managers/SpeechManager.cs:508)
AC.AdventureCreator:OnGUI () (at Assets/AdventureCreator/Scripts/Managers/Editor/AdventureCreator.cs:379)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Sorry, I'm not clear on the problem. Can you share screenshots?
Please disregard. I'm being dumb. The filter wasn't set up correctly. This worked. Thank you