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Gathering text for localization from a Dropdown/Variable.

Hello. I've got a question about gathering text fro ma variable/Menu. I attached the menu (I have two similar ones) They're tied to integers. The problem is the "Number of Choices" text does not appear during the gathering of text.

https://drive.google.com/file/d/1hWxrYuGkfM3-rGIzWkbLZ8ZZMSCPLetP/view?usp=sharing

As always, thank you in advance.

Comments

  • It's a limitation, apologies.

    If you have it reference a PopUp variable instead, however, then the PopUp's string values will be translatable, and the choices available will be based on that.

  • It's no problem. It's an easy enough switch. Problem is, I have the variables set to "can be translated" and I've gathered the text before exporting. I've also , made sure they appear in the filter search and they don't appear.

    Also getting this, not sure if related.

    Main Object Name 'Midnight Special_SpeechManager' does not match filename 'Midnight Special_SpeechManager-Safe'
    UnityEditor.SceneManagement.EditorSceneManager:SaveCurrentModifiedScenesIfUserWantsTo ()
    AC.SpeechManager:PopulateList (bool) (at Assets/AdventureCreator/Scripts/Managers/SpeechManager.cs:1452)
    AC.SpeechManager:ShowGUI (UnityEngine.Rect) (at Assets/AdventureCreator/Scripts/Managers/SpeechManager.cs:508)
    AC.AdventureCreator:OnGUI () (at Assets/AdventureCreator/Scripts/Managers/Editor/AdventureCreator.cs:379)
    UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

  • Sorry, I'm not clear on the problem. Can you share screenshots?

  • Please disregard. I'm being dumb. The filter wasn't set up correctly. This worked. Thank you

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