So I have various doubts
hope someone can help me
a) there is a way to make a hostpot on status OFF at the begin of the scene?
b) the KILL action is usefull for what? Some examples?
c) I'm making a 3d game with a house...so a lots of assets...u think there is a way like load objects room for room or just when the gamera needs to render?
ty very much
Comments
b) Kill can be used to stop ActionLists midway through running, or to prevent a delayed Cutscene from running at all.
c) Parent your room objects so that all the objects in a room have the same parent. Then use the Object: Visibility Action to hide/show that parent, being sure to check the Affect children? box. Also give the parent objects the RememberVisibility script, to store the visibility state in save games.