Hi, I'm making a cutscene and my character just ends up floating to a point instead of using her walking animation. After the cutscene ends the player is given control and the animations work perfectly fine. I'm using mecanim btw
Have you told the character to play a custom animation before you tell her to move? You'll need to reset her by using a Character: Animate action set to Reset To Idle. Other than that, I can't suggest more without more detail.
Ok, I see method. But my three options are "Change Parameter Value" "Set Standard" and "Play Custom". Now even when I press "Play Custom" and it asks for the clip. I can't drag my clip into the box or select it from my assets it's only allowing me to type. Am I supposed to type the clip name?
Hi, ok so when my game is playing in the editor I can see the reset to idle option and my clip problem is fixed, but the problem now is when I stop playing the game it reverts back to the problem I was having before with only those three options. Is this a bug?
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Now even when I press "Play Custom" and it asks for the clip. I can't drag my clip into the box or select it from my assets it's only allowing me to type. Am I supposed to type the clip name?