I don't know how to detect a item by (NOT set a certain interaction to it).
Was it possible?
The object which fire interactions can not set a param.We can only send params during interation.So if wanner make a 100x100 puzzle game.How to deal with then?
Anyone knows the right way to deal with it? Thanks.
Comments
AC.KickStarter.playerInteraction.GetActiveHotspot ();