Hi Chris,
I have the player constraint set to disabled for the up/fwd movement, then I have a custom script that applies force impulse in the Z axis (though I dont think this has anything to do with it), because when I press W to 'walk' forward even though its disabled and the player doesnt walk forward, the footsteps sounds still plays,
if this is not a bug could you let me know what I should do to prevent it from happening?
Thanks
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