I've noticed that when I'm creating a conversation that consists of both a character speaking (with the words appearing above their heads) and narration/thoughts (appearing in a box at the bottom of the screen) there appears to be a slight glitch where the subtitle from the character speech fades out and and the narration text fades in.
They seem to overlap, so that for a split second until the fade out of the character speech has completed, the same line spoken by the character appears briefly in the narration box and then suddenly changes to the correct narration text.
Changing the time-offset before changing to a narration text fixes it but it's a slight nuisance having to do this each time.
Is there any chance of a slight update so that different subtitles are forced to wait before the other has completed the fade out before showing?
I hope that makes sense.
I'm using Unity 5.3.4f1 and AC 1.51g.
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