i'm trying to scale my player on a trigger2d using the Character Change Rendering function, but it seems that it don't work. If instead i use the Move to Point all seems to be ok. It is a bug maybe?
Can't see anything wrong with it on my end - try running the same Action in the 2D Demo, you'll see that Brain2D re-scales correctly. Then stop the game, drag your own Player prefab in to the scene, play the game again and re-run this Action. If it doesn't work then, there could be something wrong with your player.
I don't know why but it don't work. I also tried with a complete new project and a simple new player with a single frame sprite. The strange thing is that the other functions are working, the trigger is working correctly.
But how did you get on with the 2D Demo? We need to work out if this is due to the Action or the Player - testing with the 2D Demo's character will let us determine that.
I've tried just now, a complete new project, i have re-created a complete new player prefab and it worked. The other two prefabs did not worked, i don't know why. Sorry for the mistake
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