Hi there! Absolutely love AC!
Just had a question if anyone knows of a good way to accomplish this.
I am trying to move items in game from my inventory to a separate storage bin in the player's house.
A simple way to do this might be if we had a variable to change an item's category. So when a player drags item1 onto their storage bin, it changes item1's category from "default" to "storage". And the storage menu only displays items from the "storage" category, and the regular inventory menu only shows "default", yet, all items are still bound to the player.
Please let me know if anyone has any other workarounds for this problem or if this suggestion could be feasible in an ac update some day!
Thank you!
Comments
Is it possible to create Container variations?
The ability to choose which Container Menu is used for each Storage* would be fantastic!
Can't wait to share what I create with AC in the future.