I want to create an Action Menu, appearing on Mouse Over, with some choice: Use, LookAt, Pull, Talk etc. When i click on an Action the cursor have to change to that interaction and then use the cursor on an hotspot. How can i achieve this?
Set your Interaction method (in the Settings Manager) to Choose Interaction Then Hotspot. See Section 5.1 of the Manual for more on this mode.
Go to the Cursor Manager and define the various verbs you want in the list of Interaction icons.
Go to the Menu Manager and create a new Menu that displays these icons inside Interaction elements. When clicked in-game, the cursor will then change to the appropriate icon.
With this configuration, Choose Interaction Then Hotspot, how can i move to a walk-to marker when i click on an hotspot? i mean i can with the interactions (like Use, LookAt), but not with normal walk click. I tried with Walk Icon but did not worked. How can i achieve this?
I think is a useful feature because if i put an hotspot like a tree with a small hotspot over like a funge and then i click on the funge, the player will walk behind the tree. The "Sam and Max hit the road" interface is a good example.
Thanks Chris for the answer, will check for the update.
Comments
Thanks Chris looking toward to the new update.