Hi all. I'm having an issue with the scene changer (Action: Engine - Change scene) and the overlay current scene during switch feature. I've applied this action onto a Trigger2D object to make my character move from one scene to another when exiting the room. Pretty standard stuff. However, the frame that gets "snapshotted" as a texture that overlays the screen is offset from the left side of the screen. Basically, it looks like the whole screen just jolts to the right and then the scene changes. Not sure what's going on here or if anyone else has had this issue.
Comments
This is not AC's procedure at all , this is how Unity works.