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How do I use the PlayerInput.SimulateInputButton()?
EACS
November 2015
edited November 2015
in
Technical Q&A
I'm using buttons on the screen, but I want that button to toggle the ToggleRun input. To work like I was pressing a keyboard key.
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ChrisIceBox
November 2015
As in menu buttons? In the Menu Manager, set the button's "Click type" to "Simulate Input". Then enter in "ToggleRun" as the button to simulate.
EACS
December 2015
I tried that before, but didn't work. Anyway I found another way to do it. Thanks for taking the time to help.
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