I'm having some trouble getting my NPCs to use the Character:Face Object action.
They are set up exactly the same way as the player, same structure, same values, pretty much the same animations, but the player is the only one who responds to Face Object. Of any gameobject. In any scene. I've had to use Character:Animate to force the NPCs to go along, which isn't entirely ideal, though it works. I think it started somewhere after 1.32 (don't quote me on that, but I remember it used to work).
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