Forum rules - please read before posting.

Keeping preloaded scenes throughout game?

I wanted to keep a scene preloaded throughout the game as it's one of the heavier scenes and I assumed the scene would be loaded quicker when needed if it was kept in the memory? I currently have it preloading when the intro cutscene of the game plays, however when I switch scenes the "scenename (loading)" is gone from the hierarchy so I assume it has got rid of the data? Am I looking at this right, if so is there a way to keep it loaded in the memory at all times?



  • It's only possible to load in one scene's data at a time - preloaded or not. Once you switch scene, the preloaded data will be discarded.

    This is using Unity's provided scene-preloading/loading techniques, so I'm not show how this may be changed.

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.
Do NOT follow this link or you will be banned from the site!