Hey,
I wondered if it would be possible to have an option under 'Camera' in an actionlist that would stop the camera from moving? I have a camera attached to my player and I want it to stop following the player when it's moving to a point. I thought instead of making a new camera every time I want to do this, switch it back and forth etc, there could just be an action to stop it (so essentially if it's attached to a character, the character walks off without the camera), do a few actions like usual (i.e. walk to point, but without a camera following it) and then resume camera later? So stop and resume camera basically.
I hope this makes sense, is it something that could be done or is it too complicated?
Thanks!
Comments
Thank you for that,
Is this right?
https://imgur.com/a/APnVLqM
When I use the action in the actionlist, everything just stops and nothing happens. But if I remove everything from isRunning and save it (so essentially without the code) it runs like normal and the character moves to it's point, so it must be something I did.
Thanks a lot! Sorry for all the trouble