Hi,
I'm using AC 1.60.7 + unity 2017.1.1f1 for a 2d game. Is it possible to have a custom animation, and, at the same time the text of the character without the use of the talk animation?
I'd like my character can make some actions and, during these, can talk. If I use the standard dialogue in action list, the animation change to talk, but i'd like to use the character text during some custom action (or also for walking and talking at the same time).
Thank you
Comments
The latest release, v1.61.0, allows for head animation (i.e. talking) that's independent from the rest of the body, allowing for simultaneous walking + talking. How you go about it depends on your animation engine (see the "Head turning" chapter of the Manual as well as the Downloads page for an example).