Is there a way to remove in-game Cursor (optional) texture in Inventory Manager?
When I open inventory this slot is empty, then with
KickStarter.runtimeInventory.GetItem (_slot).cursorIcon.texture = KickStarter.runtimeInventory.GetItem (clickedItemOffset) .cursorIcon.texture
I assign to it the texture but afterwards I would need to reset the slot again.
I did not find the way, I tried NULL, ClearSprites and other functions unsuccessful.
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