I created an action list for an exit-close-up action. Right now I want to add another action to that list which it let me do, setting it standard on "engine-wait". But as soon as I change engine to any other kind of group (I want to edit the player) the new action disappears and Unity starts saving the action list two or three times (differs per try). I have no problems with editing action lists on objects that are in my scene, only on this menu action list. Please help! There are no messages related to this in my console.
Comments
When you say Unity starts saving the ActionList, do you mean it's creating duplicates? Are you using the ActionList Editor window, or the default Unity Inspector, to edit the asset file? Are you able to edit other ActionList asset files, e.g. the ones located in the AdventureCreator/Demo/MenuActionLists folder?
Hope I explained it sufficiently enough. If you want to reproduce the scenario just check "verify saving assets" and start working on any menu related action list