Hello All!
I am using the "Scene Loading" options with these options checked:
Always reload scene when loading a save file?
Load scenes asynchronously
Use loading Screen?
Then I am calling the new scene with the Action:
Scene: Switch
Overlay current screen during switch?
The issue is, my loading screens have dialog on them that I want people to read, so I need to make the screen show a little longer.
How can I put a delay of showing the actual loading screens for 5 to 10 seconds for example?
Thanks!
Comments
You could modify SettingsManager.cs (around line 1023) to allow for a higher maximum value, but an alternative would be to not rely on AC's loading screen and write your own a custom Action that loads a new scene based on the value of a global variable. Essentially you'd set your Global Variable to be the build index of the next "proper" scene, switch to the loading screen directly, and then call AC's own scene-change function in that after an Engine: Wait:
AC.KickStarter.sceneChanger.PreloadScene