Testing your own adventure game where you know all the puzzles and every syllable of dialogue is beyond tedious, especially once you disable all the debugging shortcuts that you've (hopefully) put in there to save time and your own sanity during development.
If not, I think I'll give it a go myself this weekend, unless I gnaw through my wrists out of sheer boredom before then.
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Although, I guess this is only really usable for Mouse-Only control schemes, right?
Looking forward to it!
https://youtu.be/2U6QYpHuNws
I wonder what it will find