Hi everyone,
I had a strange porblem: I made a little 2d point and click adventure (a test with 3 rooms) context sensitive, using Unity 5.3.1f1 and AC 1.50g.
When I test it inside Unity I have no problem and my player is always visible (when he walks, takes a object, goes to a hotspot), but when I made the build (windows x86) my player disappears randomly: when I start the game he is in the room, but when I start to look a hotspot, open a drawer, he disappears. If I go to another room and then come back he re-appears.
But I can't understand where's the problem.
Comments
Note: large games will take a long time to re-import, but three scenes should be pretty swift.