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Importing door animations from blender

Hey everyone!
I'm completely new to Unity, so this might seem ridiculously easy to others but I am getting really frustrated with this issue :/

I created a simple wardrobe and separate blender file for the doors. I created different actions for the doors (open, close, shut) via the Action Editor in Blender. The problem is whether I simply save the doors as a blender file in my Unity project's Asset folder or whether I export it as an FBX file, the different animations won't import. 
I would appreciate ANY help at all!!!

Thanks, 

Maria

Comments

  • Hi Maria, welcome to the forum.

    To get animations imported into Unity, you'll need to make sure you have your models rigged.  Create an armature, make a bone for your door, and then animate the bones instead, rather than the door mesh itself.  When you import the FBX into Unity, you should then find them imported.
  • Thank you so much, I got it working :) 
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