Hi, I would like to change the image that is displayed depending on the language selected in the options.
For example, I have my object closeup_journal that lets me display a popup with a journal page. The associated sprite is located at the root of the object. In the example, the sprite is the default one in French (sprt_closeup_journal_fr). I'd like that when the user selects English, the displayed sprite is the one in English: sprt_closeup_journal_eng. And the same goes for the other popups in my game.I attached a screenshot of the closeUp_journal object.
I thought about creating a global variable for each language and then doing a check at the start of each scene to see the language and display the right objects.
thanks
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A custom Action that lets you check the current language can be found on the AC wiki:
https://adventure-creator.fandom.com/wiki/Action_Check_Language