I need to roll my own audio ducking during speech. KickStarter.music.ChangeRelativeVolume() is super cool and handy and works perfectly!
I can't find anything similar for the global SFX sounds. Does it exist?
Thanks!
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Globally, you can switch over to Audio Mixer Groups for volume control, and then switch to a snapshot with lower attenuation.
https://adventurecreator.org/tutorials/working-audio-mixers
Thanks, I'll take a little look
Works a charm, thank you