Hi
Is it possible to request a new event in the EventManager for OnRunning? I'd like to action some scripts when the player starts to run.
Currently I have a script which checks AC.Kickstarter.Player.IsRunning in an Update but it feels....wrong. I wondered it might be possible to get a few more events in the Eventmanager for movement (OnRun, OnMove, OnJump etc).
Olly
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There is an OnPlayerJump event, but for running: how are you moving the Player? Through point-and-click or Direct?
I'm afraid I'm leaning away from this, though I do appreciate the situation. For robustness, and for it to be reliable across different movement methods, you'd probably be looking at an internal update check effectively doing the same thing as your current script.