In the Console, this message suddenly starts coming a lot of times.
What does this mean, and how to deal with it?
AC version 1.75.4 if that matters.
Also a few other questions:
1. How do I set the game in pause mode using Code ?
2. Is there a way to detect if a game load is in progress ?
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Comments
It means that scene-based ActionLists are being backed up, so that they can be restored in the event of data loss. You are free to ignore it, but you can set the delay between autosaves (or disable it) from the "Adventure Creator" section of Unity's Project Settings window.
This can be done with the EnforcePauseMode property:
The OnBeforeLoading and OnFinishLoading custom events are called sequentially as part of the save file-loading process. You can hook into these events to keep track of this process:
See the Manual's "Save scripting" chapter for more details on save file-related events.