Adventure Creator
1.73.4
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2019
|
Public Member Functions | |||||||||||||||
ScenePrefab (string _category, string _subCategory, string _prefabPath, string _sceneFolder, string _helpText, string _componentName, string _graphicName="") | |||||||||||||||
The default Constructor>
| |||||||||||||||
Public Attributes | |
string | category |
string | subCategory |
string | prefabPath |
string | sceneFolder |
string | helpText |
string | componentName |
Texture2D | icon |
A data container for an Adventure Creator prefab, used by SceneManager to provide a list of possible prefabs the user can instantiate.
string AC.ScenePrefab.category |
The prefab's category
string AC.ScenePrefab.componentName |
The defining MonoBehaviour component that makes the prefab unique
string AC.ScenePrefab.helpText |
A brief description of the prefab's purpose
Texture2D AC.ScenePrefab.icon |
The prefab's icon, when listed in SceneManager
string AC.ScenePrefab.prefabPath |
The filepath to the prefab, starting from /Assets/AdventureCreator/Prefabs/, and including the file's name
string AC.ScenePrefab.sceneFolder |
The name of the scene folder to place this prefab in on generation
string AC.ScenePrefab.subCategory |
The prefab's name, as it appears in the Scene Manager