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Adventure Creator 1.85.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2025
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Public Member Functions | |
| override void | Update (JoystickUI joystickUI) |
| void | LateUpdate () |
| Vector2 | GetDragVector () |
| override void | ShowGUI (string label) |
| delegate void | Delegate_Joystick (Joystick joystick) |
Public Attributes | |
| float | effectScaler = 1f |
| string | horizontalAxis = "Horizontal" |
| string | verticalAxis = "Vertical" |
Static Public Attributes | |
| static Delegate_Joystick | OnJoystickStartMoving |
| static Delegate_Joystick | OnJoystickStopMoving |
Properties | |
| float | EffectScaler [get] |
| Properties inherited from AC.Templates.MobileJoystick.BaseUI | |
| bool | IsUsed [get] |
| int | FingerID [get] |
| RectTransform | Boundary [get] |
Additional Inherited Members | |
| Protected Member Functions inherited from AC.Templates.MobileJoystick.BaseUI | |
| void | UpdateVisibility (bool isInGameplay) |
| int | GetBeginningTouchIndex (Canvas canvas) |
| bool | PointIsInBoundary (Canvas canvas, Vector2 point) |
| bool | IsStillTouching () |
| Protected Attributes inherited from AC.Templates.MobileJoystick.BaseUI | |
| int | fingerID = -1 |
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virtual |
Reimplemented from AC.Templates.MobileJoystick.BaseUI.
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virtual |
Reimplemented from AC.Templates.MobileJoystick.BaseUI.