Adventure Creator  1.81.2
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
AC.AStar2D.Grid2D Class Reference

Public Member Functions

 Grid2D (Collider2D _collider, float _cellWidth, float _cellHeight)
 
void Rebuild ()
 
void DrawGizmos ()
 
Node GridToNode (int gridX, int gridY)
 
Node PositionToNode (Vector2 position)
 
int PositionToGridX (Vector2 position)
 
int PositionToGridY (Vector2 position)
 
int GetNeighbours (Node node, ref Node[] neighbourArray)
 
bool IsPointInside (Vector2 pos)
 
void ClearCharHoles ()
 
void AddCharHole (Vector3 centre, float radius, float yScale)
 
bool Approximately (float f1, float f2)
 

Properties

int MaxSize [get]