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I have a simple script for a Mouse Over.
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After some searching the forum, I stumbled across a solution where you can send a value to an AC variable from a script. This was the code I used, and then I made an action trigging a cutscene when t…
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I think there is a null check missing in the RememberNavMesh2D script.
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I wanted to share the result of something I've been fiddling with for how the 2D walk vector magnitude is calculated in the Char.cs script.
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I already have a few places where I'm doing #s 1 and 2, but for this, those options are overkill. If #4 is not implemented, then I'll go with #3, but it does increase the "tweaky" f
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Yes the GameObject is inside the current scene, with just the "HSController" script.
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Hello Chris, I am trying to create and save a player account to a server.I succesfully created a menu system that asks for email and password, and stores them inside global variables. Now I'm trying …
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Apologies about the screenshot, I'll see if I can fix that.
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OKSorry, Im sure this is NON-programmer problems, and its not your job to teach me to code, but insterting the above thru a bunch of errors
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Hi Im getting this error when importing into my project with Unity 5
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I find the problem, I needed a refresh of the menu:
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#4, I believe this is a Unity UI issue (more likely a "best practice" one, rather than a bug), since Unity handles the selection/highlighting of elements like this. You might have l
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#4, New issue: I am able to highlight two buttons at once. I start by using the joystick navigation to highlight a button, and then I can also mouse over a different option. Both will be shown as s
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I'm having problems. Keeps sticking to 1.41b for me as well... I'll try a few things, but I'm still on Unity 4.6. Notice that maybe it's working for people who've made the jump to 5? Anyone on 4.6 go…