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whatsupworld

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whatsupworld
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  • The new script seems to block any interaction still. (Quote) I just want to make an issue clear again, before you'll invest more of your time in it. May be i still didn't explain it well. I'm happy with how GameCamera2dDrag + ClickUpInteract2D wor…
  • It looks like there is something missing in the script, as it gives me errors. If it is missing "(" at the start of line 11? — i tried to add it — and then any interactions were disabled in game.
  • Sorry for the confusion. I was talking about "Camera drag" behaviour — that it works correct as designed — no inadvertent interactions. The only side effect appears on touchscreen devices —  after camera dragging, if player clicks to inter…
  • I understand that behaviour, and it works well with the mouse. But with the touchscreen it somehow avoids intended interaction with the first touch after dragging the camera, only the second.
  • Yeep. If i use script — there's no tap Tap problem — I can activate hotspot using quick taps. CameraDrag problem remains.
  • To recreate: — I started a new 2d project from scratch (U2021.3.14, AC1.78). — An empty scene with one hotspot that runs a simple animation. Settings manager: https://i.imgur.com/jvkZsWx.jpg — GameCamera2ddrag https://i.imgur.com/khQIbE6.png —…
  • Greetings! After recent 1.78 update i've tested new 'Touch Up' input mode for interactions along with GameCamera2dDrag — unfortunately still face some no response taps/clicks, mostly right after drag, mostly on touchscreen (ios/android). Hopefully …
  • Interaction method is Context Sensitive. The script attached to an empty game object and Interaction system manually disabled on scene start using the Engine: Manage systems. I'll build for touchscreen devices iOS and Android... possibly remaster f…
  • The console error is gone, thanks to your update. My touch screen problem still remains, unfortunately. Funny thing is that I have also tested builds on android devices — and found out that it works! But not always correct. I still get many "…
  • First of all thank you again for you carefull support! I did as you said — great at first sight! Then tested everything with touch screen on ios … and there is an issue (with ClickUpInteract2D script??): — on ios — when scene(with this script) st…
  • I beg your pardon, seems like i should ask the same question from the same past thread: With this script there is no drag if i start from hotspot area. You've posted a solution script there at the end — could you update it for 2d game too? PS Also…
  • Thank you a lot, Chris! <3 Your script works perfect for my needs. Found few sideeffects though... might be helpful for someone else situation. 1— it blocks inventory since you cant drop item. 2— if hotspot label is visible, it will hold it vi…
  • Wow its amazing! I'm so grateful for your support! And its its a joy to use this tool — its almost an ultimate drag template now! PS Оnly suggestion i could think of for future improvement sometime — is to make checkbox option to avoid first click …
  • Well ok, my mistake — there was an option with AC's ItemArrangingPuzzle — where item itself follows the cursor drag and it not changing size. Works if inventory coursor change is disabled. There's still an issue with how to animate this item to sl…
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