Sorry for the very delayed reply.
I'm back working again on this area of my game. I tried "to place Buttons within a ScrollRect view" but the Constant ID's disappear from the InventoryBox Linked Buttons whenever the scene is played. It …
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Here's a screenshot of a prototyping scene. As you can see I currently have the UI Camera childed to my main Adventure Creator camera. This is because it is not an AC camera and AC only detects interactions from the active AC camera, so I …
Oh my! DISREGARD this Post! I'm an idiot for not noticing the semicolon at the end of the if() statement - which means the {} block underneath will always be executed!