Thanks, but I use this for touch input it mean I need to press button on screen.In case I run cutscene in background how I can avoid input so that player not move during cutscene.
More detail I am working on iPhone 6 with IOS 8.4. I found when I run your 2D game Demo the Xcode have the following error at AC.PlayerMenus.CheckClicks (AC.Menu menu) [0x00000] in <filename unknown>:0
(Filename: Line: -1)
-> applica…
For movement setting I have set toMovement method: Point and clickInput method: Touch ScreenInteraction method: Context Sensitive.
Drag cursor with touch: noneDouble-tap Hotspot: none
I have set draggable with track of horizontal. this is the slidin…