I was just reading the manual and testing it and trying to figure it out. I think I have a better understanding now, though I'll probably have other related questions soon.
Okay; I kind of have a rough idea of how I'd do that. For now I won't worry about it. Cheers.
Something I may try to figure out in the future is letting people write their own notes in-game in a journal, but that's for a different thread of course.
Thanks for clarifying. :smile: So it sounds like what I want to accomplish would require a bit of extra coding and essentially be creating my own menu / document-journal system specifically for this (outside of AC; something like using Canvas and mo…
(sorry for taking so long to reply again, dealing with some stuff)
1) I am using a Journal element, with Display Active Document and Linked Text.
2) If I use Adventure Creator instead of Unity Ui In Scene or Prefab, things work correctly (at least…
Hey, I'm having a problem with the text disappearing when the game is played. For whatever reason, when the Hotspot is clicked and the menu is turned on, the text in the "Text Input" Inspector box is erased. Any idea what is going on? I'm …
Their rotations and their child rotations are all at (0,0,0), and "Turn root object in 3D?" is unchecked.
Here is a gif of the Inspector of one of the NPCs as the game is running (16 meg gif): https://imgur.com/a/QPtUvLz (I guess maybe a …
Thanks. I just now upgraded to the latest version/v1.71.8 and the issue persists. Afaik the head is animating independently at all other times. (I'm just starting out working on this game/demo)
Hi, I seem to be having a similar issue - I can't change the collider type (from box to poly) on the hotspot without it then being treated as a hole in the navmesh, seemingly breaking the hotspot "connection". (Should I create a different …