Hello! I have this same question. Is there a simple way to prevent an "add new item" box from popping up again once it's initially grabbed from a scene? If I use the item somewhere (ex: a flashlight that is used in multiple scenes), I don'…
Sorry... let me explain that better. The video above shows what I did as a work-around. Here's my dilemma:
* This is what happens when I simply try to select the object as an inventory item to lift it off the jar - the action list is superimposed o…
Sorry about the blurry screenshots - I clearly didn't look at them carefully! :blush:
After MUCH experimenting, I pinpointed the problem. I had to turn off the "wait until finished" component on the Object:Transform action (in the list to…
I cannot seem to get this this to work no matter what I try! I've watched the tutorial videos, read through the manual, and explored other forum posts, but I'm clearly missing something.
I've added a trigger (from the scene menu) to the scene and m…
Thanks for this! :) Sorry I didn't clarify better... by making use of tilemaps to standardize the "grid" /cell size, I was able to get the ship to navigate the maze successfully; it's the collision part that I'm struggling with. How do I g…
Thank you so much for this. I was aiming to do the latter, particularly since I don't know how to do any custom coding. I had it kind of working yesterday... but since I [foolishly] started with a 6x6 grid, the complete action list has just over 700…
Hi again-
Yes, I am using that action. As an example, in once scene, there's a funnel that players will find in a cupboard; in the same scene, they need to drag the funnel from its storage place to a bottle across the room. Once they have completed…
Hi there-
Ah, thank you! Now it seems that the sound plays when the piece is placed anywhere on its corresponding hotspot; is there a way to only have it play when the piece has been precisely placed?
Ah - thank you for this! So, sorry for the daft question, but what z position should the main camera be in?? By closer, do you mean relative distance from it, or do you mean a greater number (more than 0)??