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sunshine

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sunshine
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  • Now it works. Thank you very much, @ChrisIceBox.
  • By the way, I use the latest version of Adventure Creator (1.46g).
  • @ChrisIceBox I defined the variables as below. (Image) Defined lip subcomponent as animator, and added LipController, as below. Then I added the variables to the animator as below (Image) When I play the game and make the character speak as below…
  • @Xidore, thanks for the info. I think that it is a little different than this problem, because the video explains accessing the variables over C# script.
  • I set the parameters in the animator window, but I still get the same error. Can you please explain how you solved the problem?
  • I watched this video today. It has very important information such as Simple CCD and component hierarchy. Thanks again for this precious video, I learned new information. However, I want to use Mecanim with parameters. I have a question related to i…
  • Thanks Xidore. It seems very useful. I will watch it completely.
  • I think that I should use variables and mecanim to do it. I am trying it.
  • I found that the problem is related to Unity's video support, not related to Adventure Creator. I wrote a script without using action manager, but the problem hasn't been solved. Thanks again @ChrisIceBox for your help and suggestions related to …
  • By the way, the game is only in Turkish language for now, but in the future it will also be in English language. The animation scene doesn't contain any language-specific information. Thanks for your help @ChrisIceBox.
  • I prepared a project containing only the animation screen and zipped/password protected it. I sent you a message containing the link and password (to protect my Adventure Creator license). VSync was already enabled, I tried to disable, but nothing …
  • @ChrisIceBox The project can be downloaded from link "Download Snapshot" on http://sourceforge.net/p/dedektiffirtina/code/ci/master/tree/DedektifFirtina/ If it is possible for you, can you please look at Giris.scene file? I worked so much …
  • By the way, the game will be open source. If it will be better to have the project, I can commit the project to Sourceforge.net (of course without Adventure Creator asset).
  • Thanks @ChrisIceBox This occurs on Windows platform. When I run the scene by clicking play button, it plays normally, but when I build the game and run (on my computer or on a different computer), flickering occurs. May it be related to action list…
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