I decided not to use the "real time" speech (because of other reasons then the "delay"). I will use audio files instead, so, for now, I don't need a solution for controlling the "lip syncing" delay.
Thanks for your help…
The audio start too late (because of the used TTS engine delay, I guess it's an inherent delay, every engine will have it's own delay)
AC lipsyncing start right on time (when AC event OnStartSpeech is being raised).
I use "Portrait And Game Ob…
Wow, the "Wait For Preceding" is the exact fit for my need :smiley: thanks a lot!!!
(your creation, Adventure Creator, is so smart and flexible, it thrills me)
About the timeline, I do want to use it, but can it work with "Display s…
Yes, I use the Run in parallel and I actually considered deleting/canceling my post because the question wasn't good enough for my needs...
The situation is:
I need to create a cutscene with 2 characters walking around (from point to point) and tal…
Thanks a lot for your detailed answer, it helped me solving the issue.
I didn't use the variables, but I wrote a custom Remember script for the clothes collection (using your tips about the string implementation), and it works.
Appreciate your effo…