EndCutscene is mapped to P (like in your tutorial)
the ray length is ok.
I cant find any diferences between the 2 portions od the map, BUT I noticed something strange. My player has a RigidBody. I added it when making the tutorials. Because of that,…
well, the character is not teleporting anymore while moving to the second marker, but I can still move him after that.
the navmesh segments and the floors are on NavMesh layer
@ChrisIceBoxI dont want to complicate myself with mecanim for now, because is just a simple move animation X axys.
regarding point 3) I tried to use ObjectTransform and my object is still teleporting: https://i.imgur.com/cYJbtsB.png
2) I know about that, but I want to rotate the camera in certain situations. For example I want to have this camera on the beach, the boat si moving, the camera is following the boat (this can be done as you said)
After that I want to rotate the cam…
Hey man,Thank you for the welcoming message @ChrisIceBox
AC version (the last one, 1.56a), Unity: 5.4.1Is your Pathfinding method in the Scene Manager set to Unity Navigation?Yes
Do other characters (including your Player) pathfind around the scene…