using UnityEngine;using AC;using Cinemachine;[RequireComponent(typeof(CinemachineBrain))]public class SetCMPriority : MonoBehaviour{ public int offPriority = 10; public int onPriority = 20; public bool setLookat = true; private void OnEn…
Hi all, I just wanted to say that I was able to make the highlight component work in HDRP by running a search and replace on the script to change "_Color" to "_BaseColor" and then changing the material.color = newColor lines to m…