The MainCamera's position is the same as whatever graphic I'm on. We are using Orthographic projection. As far as I can tell, the transform component on the MainCamera does not change at all when the issue occurs.
The debug line you sent shows when…
Unity Version is 2018.3.0 and AC version is 1.70.1.
We do not currently have the Asynchronous loading selected.
I'm unable to pause the game during the switch because it's in the process of switching scenes at that point... However, if I just watc…