Thank you, thats it! For all other people having problems to run the ActionListAsset file - like this it worked for me:
1) Create your custom ActionList file in any folder called "Resources" by right mouse click > create > Adventure…
This is the important part of my settings manager. I need to find a way how to play an audio file saying "use key" or "look at door" when the user switches through the possible interaction icons at a hotspot. Most of my players a…
Yes, this removes the fading problem, thank you very much! In my opinion, this is the desired behaviour. So I would be very glad to see it in one of the next bugfix releases.
Eventually you could also have a look at the problem, that the Action-Lis…
Here https://tresor.it/s#QCgWYk9iM0TfsdxahhABGA you can find a short mp4 video explaining and demonstrating the problem with fresh downloaded v.1.45. The Action List only contains the action type "Sound - Play" with a sound object that I …
Yes, I assigned the child (itself with Hotspot Detector Script) to the parent-field Hotspot Detector Child and assigned this as UFPS Player correctly in the settings. I can move the player and interact with triggers, but the problem is, that the hot…
I am having the same Problem with Unity 5.01, AC 1.43a and UFPS 1.5!
After hitting ESC for the Pause Menu and going back to the game, the sounds (from objects and the footsteps of player) are coming back instantly.
Special Mixers do not solve the …
OK, just found the solution for 1) by accident, sorry - I`ve searched for hours before. So I had to select "Show subtitles" in the Options category of the "Settings" Tab of the Adventure Creator Module. This works fine and shows …
I prefer the Cmap Tools http://cmap.ihmc.us which is free for commercial use too. It is a perfect tool for constructing game flow I think. One thing that I realised very late: You have to press SHIFT in order to draw a line without this sort of text…