Now that I can get that all working Im back to some old stuff.
I still have issues with the gun continually firing (which stops when u hit right mouse button and ONLY happens if you hold fire down slightly too long) and melee weapons dont swing (mac…
I discovered something weird, if I leave my player on in the hierarchy, when I run AC it works as expected. Usually I turn my player off and let AC insert the one I have defined, but this causes the issues above, I suspect something to do with cloni…
Chris you should have a section for code snippets, I keep putting them on pastebin but be nicer if we could collect them all up in one section of the forum..
Chris you should have a section for code snippets, I keep putting them on pastebin but be nicer if we could collect them all up in one section of the forum..
OK so I made a custom action for this, how awesome that AC lets you do this SO EASILY. If anyone needs it, here it is:
http://pastebin.com/1X9tsnZ5
My guy still doesnt turn on his path, looking into that now :-)
Hi guys, I know how to fix this now, but its not that pretty, you should load up your animation (fbx or bvh) into poser and run a python script from file->run python script, this will drop every frame to the floor, when you export it out it will …
Yeh man, its the major downfall of the Unity system, it's like you can't rest for a minute for upgrading everything and then re-fixing everything :) And the temptation to upgrade (just to see if *that* bug is fixed) is too high :)...Since U5 came ou…
The 'UltimateFPSIsPresent' preprocessor is not defined - check your Player Settings.UnityEngine.Debug:Log(Object)AC.UltimateFPSIntegration:SetCameraState(Boolean) (at Assets/AdventureCreator/Scripts/Static/UltimateFPSIntegration.cs:246)AC.PlayerInpu…
One strange thing is this error:
The 'UltimateFPSIsPresent' preprocessor is not defined - check your Player Settings.
Its definitely there yet AC is not aware!...happens when I interact with stuff (even though that works!) And the hold down and he k…
OK so the Camera&Controller one does work thankfully, seems like the Advanced Player prefab is out of date thats all, VisionPunk adjusted something small, but thankfully the fix is very simple, simply add ACs "Player" script to the UFP…
Anyone else unable to "see" any of the adventure creator stuff with UFPS 1.49? Seems like theres an incompatibility going on again, or me being dumb. For example hotspots are not showing up again..or pause menu etc.
Yeh well Ive just upgraded to UFPS 1.5 and things have stopped working now, its like AC is running but the UI stuff isnt showing up, not sure if its a ufps 1.5 thing or I messed something else up, Unity crashed during all of this and I had to go bac…
I came across this when I installed my project at my friends house on unity5 a few days ago. It seemed to go away when I updated AC from asset store, not sure why it happens. Also make sure you dont have any special scripts that tinker with the hier…
I will continue trying to find the source of this, any hints? or is it really just something that shouldnt happen, im also in touch with UFPS author about it.
Yes it continues firing after I let go. if I hold fire a fraction too long, then the guy will continually fire, even after I let go. If I do that in the UFPS demo he will fire once and then stop. No hotspot or anything are being used (there are some…