Hey Chris, thanks for the reply!
I did not see the CopyScriptable function, and so I shall look at that. Nor did I realize until after writing that Actions *themselves* are also ScriptableObjects! Having noodled on this further I have learned more a…
Ok, the click-through issue was definitely not having the correct Panel as the menu 'bounds'. I have updated my UI and everything works great! Thanks for your help!
Alverik: afaik AdventureCreator is not using the RectTransform to position my UI. In…
Thanks for your help, both of you. I believe your intuition is right that it might be related to the RectTransform boundary. I will check it out later today.
Also I sometimes use EventSystem.current.IsPointerOverGameObject() to determine if UI inter…