Thanks Chris, that's a cleaner solution. I tried to split the function into StartDissolve() and Startundissolve() and with SendMessage it actually works without bool. Your solution is more effective
Thanks.
just passing by, sorry chris for the intrusion. Maybe you can rely on setting a global variable, string type and linking it to both the label type in your menu element and to the play speech action with the token [var:xx]. you can then change that a…