Not me, but I'd love to (and I might do if I get the chance)
I did spot a relevant post recently to do with the lighting technique used in Broken Age so maybe that'll be useful to you Eastman
http://www.gamasutra.com/blogs/OliverFranzke/20140828/224…
Hi, I had started on this already before I saw your response and I am glad to see that up to step 2 I actually did exactly the same stuff.
I didn't know about Draggable so I didn't use it, but I am not sure it would work in my case anyway as I need …
My navmesh has 76 vertices and it has a "hole" mesh in it too with 7 vertices.
Xidore I seem to get this in both Webplayer and PC builds too so it's definitely not an editor only issue.