Done and working :)
The original hotspot menu wasn't part of the default interface. weird? Unless I accidentally deleted it...
Anyway, all's well that ends well. Thank you again.
Hi Chris,
I think I see the issue. The Demo hotspot menu has a 'Hotspot label', where as mine does not.
How do I do this?
https://ibb.co/j69bmf9
So sorry for being a pain.
I've created a new hotspot menu in my game menu asset and copied over the settings as set in the Demo_MenuManager.asset .
Unfortunately, the hotspot labels don't work doing it this way. They only work if I load the Demo_MenuManager.asset.
https://…
Hi Chris.
Both hotspots have scripts attached (they both do things).
There is no Hotspot menu listed in the menus manager. I can create one, is there any documentation as to best set this up?
https://ibb.co/PMxj0VK
Many thanks in advance.
EDIT:…
Thank you Chris!
Out of interest, how do I access the NavMesh layer? I see a layers dropdown on the top right corner with a Navmesh label.
https://ibb.co/M6KpxGr
The current floor has a box collider - https://ibb.co/Nr9Vj3K
There doesn't appear …
Thank you so much sir. Everything looks to be setup exactly per the instructions, so that's great. Apologies for the additional queries.
I do have an issue though. The Player character simply won't move at all.
I've gone through the documentation …
Oops, I didn't realize the Parameters were set here - https://ibb.co/z54vsM8
The manual states to create two transitions between Idle & Talk, however there is no Talk node?
EDIT - Nevermind, Wave is Talk. Sorry
* PLEASE DISREGARD BELOW, I SEE THAT IS IN THE NEXT STEP -
Also, not sure if worth mentioning. But I also receive the error message -
No Player found - this can be assigned in the settings Manager.
Player prefab in settings manager doesn't give m…